Billy Carlson is a design educator at Balsamiq, where he helps new and non-designers learn best practices for all phases of user interface and digital product design. He teaches university-level UX and design thinking courses, and, as a designer since 2005, he’s worked on myriad products and led large UX teams at various organizations.For more, keep up with Billy on Twitter as @billycarlson.
Tent Talks Session: Let’s Talk About Wireframing!
On Thursday, August 3rd 5:00pm Central, Billy Carlson, Leon Barnard, and Michael Angeles join us for a live Q&A session: “Let’s Talk About Wireframing!”
UX Camp Winter 2021
Revisiting Wireframes — Techniques & Principles for the Whole Team
Wireframes are not only design artifacts, they are also effective communication tools. Learn how wireframes can be used in multiple ways throughout the product design process to ensure that user goals are clear, many ideas are explored, and developer hand-off is more seemless.
UX Camp Summer 2020
The 10 Principles of Effective Wireframes
Wireframing should be a part of every digital design project and each team should have a hand in making them. You don’t even need a computer to create great wireframes—a sketch on a white board works just as well if you’re doing it right. And what is doing it right? I’ve identified 10 principles that can help make the daily life of working on digital products a bit easier.
There are lots of teams working together to create products, however only one seems to properly communicate to everyone visually: The design team. We all encounter problems in our everyday life and there are times when we devise solutions to fix those problems, and that is a design. And that, indeed, makes us all designers. In this presentation, I will explore why everyone should wireframe and tips on how to make the wireframing process a collaborative success.