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Chicago Camps

Mobile Camp

Saturday, April 18, 2015

Harrington College of Design – Chicago

Photo: Scott Cresswell

Details

Mobile Camp gets you up to speed on the mobile issues you need to know! Spend a Saturday with us and then spend your Monday applying what you’ve learned!

Mobile Camp dedicates a full day to bring together Designers, Developers, and anyone else who is interested in leveling-up their mobile skills.

It’s more than smaller screens. Come learn with us!

Keynotes

Dylan Richard

Dylan Richard
Founder & CTO, Modest

Dylan Richard is the full-bearded technologist who, as Director for Engineering, quietly led the 40 engineers of Obama for America’s Technology team to victory in 2012. Previously, he helmed technical teams as Vice President of Engineering at skinnyCorp (home of threadless.com) and was a Senior Developer at Crate & Barrel. Dylan lives in Chicago, Illinois, with his patient wife, Sarah, two amazing sons, a cat, and a rotating stable of old diesel VWs.

Dylan is now working to build the future of commerce as Founder and CTO of Modest.com.

For more, keep up with Dylan at dylanr.com or on Twitter as @dylanr.

Kathi Kaiser

Kathi Kaiser
Partner & Co-Founder, Centralis

Kathi Kaiser has spent the last fifteen years using design as a tool for pursuing happiness – for users, clients and fellow designers. As co-founder and partner of Centralis, Kathi leads a top-notch team in creating great user experiences for global clients including Sony, LexisNexis and Warner Bros., as well as Chicago area institutions like the Regional Transit Authority and the Field Museum. Kathi applies the principles of user-centered design to all aspects of her work, including growing a garage-based start-up into one of the industry’s most successful UX agencies. The heart of Kathi’s work is her curiosity about people: when she’s not in the lab or at the whiteboard, she may be found observing people on boats, in museums, at train stations, and anywhere else that the digital and physical worlds collide. Beyond her work at Centralis, Kathi serves as an adjunct faculty member at the Illinois Institute of Technology’s Institute of Design, where she teaches usability evaluation methods. Kathi holds a Master’s degree from the University of Chicago and a BA from Georgetown University.

For more, keep up with Kathi at centralis.com or on Twitter as @kathikaiser.

Schedule

Registration & Breakfast
Kathi Kaiser
Morning Keynote
Morning Break
Rooms Blue (Main) Red
Mark Meeker
Building a Mobile Device Lab
Mark McEahern
Getting Started with the Ionic Framework
Break
Sharon Bautista
The New Frontiers of User Research
(or What Your Digital Wallet Says About You)
Zac Siegel
Animation Nation!
Lunch
Will Hacker
Material Design: It’s a Whole New Language
Ashley Phillips
Think Globally, Develop Locally:
What International Users (Should) Mean to You
Break
Alyssa Burke
The Battle of the Smartwatches
Brian Lee
Android: Be Together. Not the Same.
Afternoon Snack
Dylan Richard
Afternoon Keynote
Closing Ceremonies

Speakers

Alyssa Burke

Alyssa Burke
User Interface Designer, ÄKTA

My name is Alyssa Burke and I am a User Interface Designer at ÄKTA, a digital experience and engagement consultancy based in Chicago that works with leading global brands and emerging growth companies. With a passion for animation and a focus on user experience design, I am fascinated by how people interact with mobile devices and strive to understand how I can improve their experience.

For more, keep up with Alyssa at thisisalyssa.com or on Twitter as @designbyalyssa.

The Battle of the Smartwatches

With the recent announcement of the Apple Watch, along with Android Wear rapidly evolving, the popularity of the smartwatch is at an all-time high. Learn the commonalities and differences between these two platforms as means to enhance the smartwatch user experience – from understanding design trends for each operating system, to utilizing the constraints of these small devices.

Ashley Phillips

Ashley Phillips
Head of Product, Modest

Ashley is a product enthusiast who is fascinated by how technology translates across different countries and cultures. As the head of product for Modest, she indulges this obsession by working to create awesome shopping experiences on mobile devices and beyond. Previously, she worked on products at Groupon, Nickelodeon and more and has written for a slew of magazines and news outlets. Six years ago, she decamped to Chicago where she lives with her all-time favorites: her husband Jeff, her son Lyle and her dog Bala.

For more, keep up with Ashley on Twitter as @ashinthewindy.

Think Globally, Develop Locally: What International Users (Should) Mean to You

As the world gets smaller, the universe of mobile users is getting bigger. Mobile devices outnumber the world’s population, yet as we design and develop apps from our stateside offices, couches and coffee shops, we often forget about consumers in other countries. In this session, we’ll talk about how to design for other cultures, what our products lose when we don’t and how to find inspiration in the incredible mobile experiences made for international audiences.

Brian Lee

Brian Lee
Lead Android Engineer, Trunk Club

Brian is the Lead Android Engineer at Trunk Club, helping Trunk Club members get an awesome styling experience from their stylists. He is passionate about mobile technology and user experience, and you might run into him in design meetups or Android meetups in Chicago. He has been working on Android since its early days, witnessing its evolution from Cupcake to Lollipop. Brian was previously at Motorola working on the Android Platform, and then at Orbitz building multi-brand Android apps.

For more, keep up with Brian on Twitter as @tig3rpenguin.

Android: Be Together. Not the Same.

It shouldn’t really matter if an app’s running on Android, iOS, or web. Each app should work together to provide a seamless experience to the user. But this doesn’t mean that they should be the same. We should embrace the platform and take advantage of the unique features that each platform provides.

In this session, we will go over some main concepts and elements that are unique to Android. We will identify the difference between dp and pixels, explore back buttons and app navigation, and highlight some cool features that exist in Android. I will also share what worked out great when working together with designers, based on my experience as an Android developer.

Mark McEahern

Mark McEahern
Founder, Adorable IO

Mark started Adorable IO a software consulting firm based in Madison, Wisconsin. A software engineer with a passion for simplicity and quality, he was delighted by the power and leverage that frameworks like Ruby on Rails brought to the web development world. His latest adventure has been diving into the world of mobile development using the Ionic framework.

For more, keep up with Mark at adorable.io or on Twitter as @m5rk.

Getting Started with the Ionic Framework

Native app development is hard. You want to take advantage of the unique features of the mobile device, and you want your app to look and feel appropriate to each target platform. One approach to this is to have separate development efforts for each platform with an iOS team and with an Android team. Another approach is to use a framework that lets you build a hybrid mobile app. Ionic is one such framework. Ionic is an HTML5 mobile app development framework targeted at building hybrid mobile apps.

In this session, we’ll explore Ionic. We’ll cover at a high level what Ionic is, how it leverages Cordova, and the basics of creating and developing an Ionic app. We’ll see how to share an app with Ionic view. We’ll look at debugging and testing an Ionic app, both locally and on a real device. By the end of this session, you’ll have a really good feel for what Ionic is and hopefully you’ll try it out yourself!

Mark Meeker

Mark Meeker
Principal Front-End Developer, Hyatt Hotels

Mark is a Principal Front-End Developer for Hyatt Hotels. He is a client-side developer at heart, but spends a lot of his time finding better ways for front-end code and UX to play well within large web applications and the teams that build them. Mark was previously at Orbitz where he led the development of the presentation layer for their international platform and got his start on the web at Encyclopaedia Britannica helping launch Britannica.com.

For more, keep up with Mark at markmeeker.com or on Twitter as @meeker.

Building a Mobile Device Lab

Each new release of the latest phone or tablet comes with it the need to guarantee your site will work on it. All the different devices, screen sizes, browsers and operating systems make it impossible to test everything. Yet nothing compares to pinching and scrolling on a physical device and seeing how your code reacts.

In this session, we’ll look at what to consider when building a test lab of devices on a limited budget, how to make it as usable as possible for your team, and what tools can help with testing when a physical device either isn’t available or even an option.

Sharon Bautista

Sharon Bautista
Senior Manager, Digital Design & Development, E-Business, Discover Card

Sharon is a user experience designer passionate about strategy and organizational change. Currently, she leads digital design and front-end development for Discover Card, overseeing the online experience for over 20 million cardmembers. She also teaches in the Interactive Arts & Media department at Columbia College and co-organizes the UX Book Club of Chicago.

For more, keep up with Sharon at sharon-bautista.com or on Twitter as @happy_stomach.

The New Frontiers of User Research (or What Your Digital Wallet Says About You)

Once upon a time, people carried physical wallets that contained personal identification, cash, credit cards, photos of loved ones, and perhaps a Blockbuster card. Times have clearly changed. Blockbuster is long gone, and now with our physical wallets, many of us also carry smartphones with native functionality and downloaded apps that give ever richer meaning to the notion of digital wallets.

In this session, I will draw on this particular straddling between the physical and digital to discuss new opportunities and challenges for user research focused on mobile experiences. I will share stories of what happened when I asked people to open their wallets to me and the lessons I learned about observation, qualitative interviewing, documentation, and empathy.

Will Hacker

Will Hacker
Interaction Design Manager, Cars.com

Will Hacker is a Manager of Interaction Design at Cars.com, where he leads a team responsible for experience design and usability for a portfolio of consumer-facing automotive shopping, research, and financing products. He is also the author of Mobile Prototyping with Axure 7, and his work has appeared in Boxes and Arrows, Mobile Commerce Daily, Smashing Magazine, UX Booth, and UX Magazine. Will is a frequent speaker at design events in Chicago.

For more, keep up with Will at willhacker.net or on Twitter as @willhacker.

Material Design: It’s a Whole New Language

This talk is an introduction to Material Design, Google’s new visual design and interaction language for cross-platform applications.

Material Design has been introduced in various Google web apps and in Android 5 (Lollipop). Material Design is more than a visual pattern language; it also address interaction patterns, motion and animations, and transitions between on-screen states. On the ever-evolving continuum of approaches to design, Material Design is the next step on a journey that has already taken designers from skeuomorphism to flat design. Learn from examples drawn from real applications about the principals behind Material Design and how it adds a new dimension to how we conceive user experiences.

Zac Siegel

Zac Siegel
Lead Android Engineer, ÄKTA

Zac Siegel is the lead Android engineer at ÄKTA and has been helping companies both large and small craft top notch mobile applications for the past 4 years.

For more, keep up with Zac at www.zsiegel.com or on Twitter as @zac_siegel.

Animation Nation!

Animations are an excellent way to add more personality to great design. Often times however translating static deliverables into meaningful animations can be difficult. Learn how to identify and play with key metrics of your animations to delight and engage your users further.

Location

Harrington College of Design

Harrington College of Design

About Harrington College of Design

In the heart of Chicago’s Loop, great location with lots of local flavor. Hosted in a school for design, Prototype Camp Chicago offers a great setting for learning.

Check out Harrington College of Design.

Where to Park?

There are several easy-access parking garages available in the surrounding blocks.

Where to Stay?

Coming from out of town? There are a lot of hotels in the surrounding area that may work well for you and we have already done the searching for you!

Chicago Sponsors Camps

  • Rosenfeld Media
  • Simplecast
  • Columbia College Chciago
  • MOMENT Design

Code of Conduct

All delegates, speakers, sponsors and volunteers at any Chicago Camps, LLC event are required to agree with the following code of conduct. Organizers will enforce this code throughout the event.

The Short Version
Full Version

Be respectful of other people; respectfully ask people to stop if you are bothered; and if you can’t resolve an issue contact the organizers. If you are being a problem, it will be apparent and you’ll be asked to leave.